{
"type": "binary-fn",
"name": "+",
"left": {
"type": "binary-fn",
"name": "^",
"left": {
"type": "constant",
"name": "z"
},
"right": {
"type": "number",
"value": [
2,
0
]
}
},
"right": {
"type": "constant",
"name": "c"
}
}GLSL: (cx_sqr(z)) + (c)